GodChamber
GodChamber is a Platformer with elements of FEZ-like puzzle-platforming and Metroidvania combat.
Help your friend the Chained Goddess get the two keys that will free her.
Created in 2 weeks for the LowRez Jam 2018.
Programming, Environmental Art: Noah Gale
Music: David Guo
Character Art and other things:
Large Skeleton: Calciumtrice
Armed Skeleton: Jesse M
Knight: Lionheart963
Main Character: Universal Pixel Warrior by Anton Karnomazov
Outline and Silhouette Shader: cakeslice
Controls:
X - action.
Arrow keys - Movement, (Up, Down to move on ladders.)
Space Bar - Jump
A - Attack
Q, E, rotate the view Left, and Right, respectively.
Getting the resolution to fit in WebGL at 64x64 isn't 100%... but it's a 64x64 game in the editor...
Status | Released |
Platforms | HTML5 |
Rating | Rated 2.0 out of 5 stars (1 total ratings) |
Author | cheesenoodle |
Genre | Platformer |
Made with | Unity |
Tags | LOWREZJAM |
Comments
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I have uploaded the music (and some tracks that didn't make the final cut) on my bandcamp. Check it out: https://davidguo.bandcamp.com/album/the-god-chamber
Glitchy as all heck:
A. ladders rarely respond.
B. Environment has a tendency to launch you in random directions (frequently while climbing ladder when THAT is working)
C. Environment frequently not loading properly after death.
Urf, it's probably an issue with the one-way platforms and a raycast for obstacles. I'm sorry but I probably won't be able to fix it before the submission deadline ends. Thanks for taking time to play the game, though.